Custom Game Tips: LoL, Valorant, Soccer and Board Game Nights
Groups that keep their custom games going for months tend to have a few things in common. Making teams takes no time, nobody argues about the result, and the records pile up into stories for the next session. Here are some tips, game by game, for getting the most out of TeamPick with a real group.
League of Legends in-houses (5v5)
For a ten player League in-house, the easiest setup is one group with all your regulars on the roster, then switching on only the people who showed up under “Playing”. Use 2 teams. Most groups go with Instant when they want to move fast and Pinball race when they want to hype up the lobby.
Sort out roles inside each team after the teams are set. If you try to balance lanes while picking teams, you'll end up rerolling forever. If you're worried about skill gaps, log a few weeks of games and then try turning on Balance teams.
If your Discord server has an in-house channel, connect that channel's webhook to the group. Every round posts the team list in the channel automatically, so everyone can see where to go when you split into voice channels.
Valorant and other FPS customs
Valorant is also 5v5, so the same approach works. If only eight people show up, play 4v4. Since the format is saved with each round, you can compare 4:4 and 5:5 win rates separately in the “Stats” tab.
If your group plays several maps in a night, the loop at the end of each map is quick: tap “Pick again”, tap the winning team, and the new teams are ready. If you want to run it back with the same teams, just don't pick again and keep playing.
Soccer, futsal and pickup sports
When 15 people show up for pickup soccer or futsal, a common setup is three teams of five rotating in and out. Set the team count to 3 and each team gets its own color (Team 1 blue, Team 2 red, Team 3 green), which makes handing out pinnies easy.
On the field, everything usually runs off one phone. The captain opens the group, taps “Pick teams” and everyone looks at the same screen. Anyone who arrives late gets switched on under “Playing” and joins from the next round.
With three teams rotating, logging every winner can get tedious. Logging only the last game of the day or the serious matches and tapping “Don't record” for the rest still gives you win rates that mean something.
Board games and party games
Team board games and party games never have the same headcount twice. With six people, play 3 teams of two; with eight, play 2 teams of four. Just change the number of teams to match the night. You can choose anywhere from 2 to 6 teams.
Card flip is a perfect match for board game nights. Put the phone in the middle of the table and take turns tapping a card, and it feels a lot like drawing real cards.
How to avoid arguments about the result
- Pick where everyone can see: share the group link ahead of time, and no matter who taps the button, the result appears on everyone's screen at once. The biggest advantage is that nobody can quietly reroll in private.
- Agree on reroll rules first: decide up front, like “we always repick after each game” or “same teams for two games max”. It cuts down on people demanding a reroll just because they don't like their team.
- Leave odd numbers alone: with 11 players you get teams of 6 and 5. That round is saved as 6:5, so it won't muddy your 5:5 win rates.
- Use nicknames close to in-game names: everyone should recognize who's who at a glance so things move quickly. Nicknames can be up to 12 characters.
Building a long record
Keep one group per crew. If you start a new group every week, your records get scattered and win rates and Best duos stop meaning much. When people come and go, just add or remove them in the players section of “Settings”.
It also helps to have one person in charge of records. If one player signed in with Google handles “Pick again” and logging the winner, almost no round goes unrecorded. After a month or so, share the Best duos ranking with the group and watch the chat light up. Feature by feature explanations are in the how to use guide and the FAQ.